Tuesday, April 9, 2024

A hairy situation

 One of the fun aspects of art direction is working on all the minute visual details that most people probably won't even notice or care about, especially in character design. Granted, this particular case isn't that unnoticeable, but does seem pretty inconsequential when you look at it from an outside perspective. 

As you might have gleaned from the title, I'm talking about hair. Not head hair, mind you---that's a very obvious area for design specification. That leaves the other kind of hair, the hair few wish to talk about: body hair.

Should I give the characters pubes in scenes with their exposed genitals? Should I give male characters armpit and leg hair (maybe chest and forearm hair for certain characters)? Would any of this contrast with the art style or erotic appeal of the game (anime/manga-styled eroge tend to not include body hair on their characters, even the male ones)? 

Right now I'm leaning toward including it, but of course this depends on how the final art style turns out (I'm kind of rushing style development at this point because I'm trying to shorten development time...at least for the demo).

No comments:

Post a Comment